P+ - Meta Knight - Subaction - AttackHi3
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Stats
IASA: |
None |
Hitboxes active: |
7-18 |
Hitbox set 0 hits: |
7 |
Subaction Index: |
0x54 |
Hitboxes
Move staling reduces damage up to 45%. Move staling also reduces final knockback, shieldstun and hitlag
because damage is used in their formulas.
Frame:7
Set |
ID |
Dmg |
BKB |
KBG |
Angle |
Effect |
Sound |
Clang |
Shieldstun |
Hitlag |
Targets |
0 |
0 |
7 |
40 |
120 |
85 |
Slash |
Slash |
false |
5 |
5 |
|
Frames:8-12
Set |
ID |
Dmg |
BKB |
KBG |
Angle |
Effect |
Sound |
Clang |
Shieldstun |
Hitlag |
Targets |
0 |
0 |
6 |
35 |
120 |
85 |
Slash |
Slash |
false |
4 |
4 |
|
0 |
1 |
7 |
35 |
145 |
85 |
Slash |
Slash |
false |
5 |
5 |
|
0 |
2 |
8 |
35 |
130 |
85 |
Slash |
Slash |
false |
5 |
5 |
|
Frames:13-18
Set |
ID |
Dmg |
BKB |
KBG |
Angle |
Effect |
Sound |
Clang |
Shieldstun |
Hitlag |
Targets |
0 |
0 |
6 |
35 |
120 |
85 |
Slash |
Slash |
false |
4 |
4 |
|
0 |
1 |
7 |
35 |
145 |
85 |
Slash |
Slash |
false |
5 |
5 |
|
0 |
2 |
8 |
35 |
130 |
85 |
Slash |
Slash |
false |
5 |
5 |
|
Scripts
Main
- AsyncWait(6.0)
- CreateHitBox(HitBoxArguments { bone_index: 40, hitbox_id: 0, set_id: 0, damage: Constant(7.0), trajectory: 85, wdsk: 0, kbg: 120, shield_damage: 0, bkb: 40, size: 5.74, x_offset: 0.0, y_offset: -0.94, z_offset: 0.0, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Slash, unk1: false, sound_level: 1, unk2: false, sound: Slash, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Foot, clang: false, unk5: true, direct: true, unk6: 0 })
- AsyncWait(7.0)
- CreateHitBox(HitBoxArguments { bone_index: 40, hitbox_id: 0, set_id: 0, damage: Constant(6.0), trajectory: 85, wdsk: 0, kbg: 120, shield_damage: 0, bkb: 35, size: 6.05, x_offset: 0.0, y_offset: -1.88, z_offset: 0.0, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Slash, unk1: false, sound_level: 0, unk2: false, sound: Slash, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Foot, clang: false, unk5: true, direct: true, unk6: 0 })
- CreateHitBox(HitBoxArguments { bone_index: 40, hitbox_id: 1, set_id: 0, damage: Constant(7.0), trajectory: 85, wdsk: 0, kbg: 145, shield_damage: 0, bkb: 35, size: 4.92, x_offset: 0.0, y_offset: 8.46, z_offset: 0.0, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Slash, unk1: false, sound_level: 1, unk2: false, sound: Slash, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Foot, clang: false, unk5: true, direct: true, unk6: 0 })
- CreateHitBox(HitBoxArguments { bone_index: 40, hitbox_id: 2, set_id: 0, damage: Constant(8.0), trajectory: 85, wdsk: 0, kbg: 130, shield_damage: 0, bkb: 35, size: 4.92, x_offset: 0.0, y_offset: 3.76, z_offset: 0.0, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Slash, unk1: false, sound_level: 1, unk2: false, sound: Slash, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Foot, clang: false, unk5: true, direct: true, unk6: 0 })
- SyncWait(5.0)
- CreateHitBox(HitBoxArguments { bone_index: 40, hitbox_id: 0, set_id: 0, damage: Constant(6.0), trajectory: 85, wdsk: 0, kbg: 120, shield_damage: 0, bkb: 35, size: 4.92, x_offset: 0.0, y_offset: -0.94, z_offset: 0.0, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Slash, unk1: false, sound_level: 0, unk2: false, sound: Slash, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Foot, clang: false, unk5: true, direct: true, unk6: 0 })
- SyncWait(6.0)
- DeleteAllHitBoxes
- FrameSpeedModifier { multiplier: 2.0, unk: 0 }
- AsyncWait(28.0)
GFX
- AsyncWait(6.0)
- GraphicEffect(GraphicEffect { graphic: 11, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
- AsyncWait(7.0)
- Subroutine(0xf6a8)
- AsyncWait(11.0)
- DeleteSwordGlow { fade_time: 1 }
SFX
- AsyncWait(0.0)
- SyncWait(6.0)
- SoundEffect1(784)
Other
- ModelChanger { reference: 1, switch_index: 2, bone_group_index: 0 }
- Rumble { unk1: 17, unk2: 0 }